Call of Duty 2 is a first-person shooter.[6] The player takes on the role of several Allied protagonists in specific missions during World War II. The player is limited to two different choices of weapons which can be swapped with those left on the battlefield, and also carries both fragmentation and smoke grenades. The player can use the battlefields tactically by taking a kneeling or prone stance in addition to standing, and using cover for both protection and stealth.[7] A compass on the heads-up display (HUD) shows both friends and foes, and objective markers to indicate locations the player must reach, areas to defend, or enemy cannons or tanks that the player must plant explosives on to disable. The player may also use stationary machine guns, mortar cannons, and flak cannons to take out enemy forces, in addition to specific missions where the player takes control of a tank to disable the enemies' tank force.[8]
Should the player take damage, the screen will turn red and the sound of the character's heartbeat will become loud; the player must find a way to stay out of fire to recover before entering battle again or else will die and have to restart at the last checkpoint. Some attacks, like grenade explosions or tank blasts, will kill the player instantly if the player is too close to the center of the explosion.[9]
In April 2006, Infinity Ward released the Call of Duty 2 Radiant, which allows a player to create their own multiplayer or single player maps.[10] Along with Radiant, the mapmaker includes Maya plug-in support, an effects editor, and an asset manager which allows custom models to be made and imported into the game, as well as custom effects.[10]
Multiplayer
Each PC multiplayer server can hold a maximum of 64 players, while the limit is eight players on the Xbox 360. There are a total of 13 official maps, and three of these are remakes from the original Call of Duty.
The maps vary from Normandy, Africa, and Russia during the winter. Each team can choose a variety of weapons, depending on the map and which teams are playing. Depending on the map, players can choose between American soldiers, Soviet soldiers, and British soldiers for the Allied forces, while the Axis forces must play as German soldiers.[11]
Call of Duty 2 features several game types: Deathmatch, Team Deathmatch, Search & Destroy, and Headquarters.[12] Many of these game types are retained from the original Call of Duty and its expansion, United Offensive.
Call of Duty 2 Minimum System Requirements:
* 3D hardware accelerator card required - 100% DirectX 9.0b compatible 32MB hardware T&L-capable video card and latest drivers*
* English version of Microsoft Windows 98/ME/2000/XP
* Pentium III 600MHz or Athlon 600MHz processor or higher for systems with Windows 98/ME
* Pentium III 700MHz or Athlon 700MHz processor or higher for systems with Windows 2000/XP
* 128MB RAM
* 8x speed CD-ROM drive (1200KB/sec sustained transfer rate) and latest drivers
* 1.4GB of uncompressed free hard disk space (plus 400MB for Windows 98/ME swap file, 600MB for Windows 2000/XP swap file)
* 100% DirectX 9.0b compatible 16-bit sound card and latest drivers
* 100% Windows 98/ME/2000/XP compatible mouse, keyboard and latest drivers
* DirectX 9.0b (included)
Multi-player Requirements:
* Internet (TCP/IP) and LAN (TCP/IP) play supported
* Internet play requires 56kbps (or faster) modem and latest drivers
* LAN play requires network interface card and latest drivers
*Important Notice: Some 3D accelerator cards with the chipset listed here may not be compatible with the 3D acceleration features utilized by Call of Duty. Please refer to your hardware manufacturer for 100% DirectX 9.0b compatibility.
Supported Chipsets:
* All ATI Radeon cards
* All nVidia GeForce cards
* Matrox Parhelia
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